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Merge pull request #8 from pilksoc/ca-fe-more-godot
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feat: produced more slop
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chazzox authored Mar 2, 2024
2 parents 808e7ee + d60f4d7 commit b157e59
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Showing 12 changed files with 163 additions and 17 deletions.
Binary file added game-source/assets/box.aseprite
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Binary file added game-source/assets/box.png
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34 changes: 34 additions & 0 deletions game-source/assets/box.png.import
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@@ -0,0 +1,34 @@
[remap]

importer="texture"
type="CompressedTexture2D"
uid="uid://c6jm42o02gsfr"
path="res://.godot/imported/box.png-52cc4e41fddadef836f9ad4dbe7936fa.ctex"
metadata={
"vram_texture": false
}

[deps]

source_file="res://assets/box.png"
dest_files=["res://.godot/imported/box.png-52cc4e41fddadef836f9ad4dbe7936fa.ctex"]

[params]

compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file added game-source/assets/button-tile.aseprite
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Binary file added game-source/assets/lil_guy.aseprite
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Binary file added game-source/assets/lil_guy.png
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34 changes: 34 additions & 0 deletions game-source/assets/lil_guy.png.import
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@@ -0,0 +1,34 @@
[remap]

importer="texture"
type="CompressedTexture2D"
uid="uid://cf7mjmudnjchn"
path="res://.godot/imported/lil_guy.png-5b8522e296156f74a537c04ff5d11eca.ctex"
metadata={
"vram_texture": false
}

[deps]

source_file="res://assets/lil_guy.png"
dest_files=["res://.godot/imported/lil_guy.png-5b8522e296156f74a537c04ff5d11eca.ctex"]

[params]

compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
14 changes: 14 additions & 0 deletions game-source/box.tscn
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[gd_scene load_steps=2 format=3 uid="uid://cv6rvnsd8jc4u"]

[ext_resource type="Texture2D" uid="uid://c6jm42o02gsfr" path="res://assets/box.png" id="1_q4dmh"]

[node name="CharacterBody2D" type="CharacterBody2D"]

[node name="Box" type="Sprite2D" parent="."]
position = Vector2(33, 52)
texture = ExtResource("1_q4dmh")

[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
visible = false
position = Vector2(36, 52)
polygon = PackedVector2Array(16, -124.8, 16, -122.9, 29, -111.9, 29, -109.4, 40.2, -85, 41.1, -85, 51, -69.6, 51, -59, 48.7, -59, 47, -57.9, 47, -57, 49.1, -24, 47.8, -24, 45.8, -8, 45, -8, 45, -4, 43, -4, 36, 5, 33.2, 5, 12, 7.2, 12, 5.89999, -13, 4.10001, -13, 4.89999, -80, 8.10001, -80, 6.10001, -93, -1.89999, -93, -4.60001, -95.4, -11, -98.1, -11, -102.1, -17, -105.2, -17, -115, -19.4, -115, -21.3, -122, -31, -123.6, -31, -149, -46.9, -149, -54, -150, -91, -150, -128, -148.6, -128, -137.6, -135, -127.2, -135, -120, -135.8, -120, -137.2)
35 changes: 18 additions & 17 deletions game-source/main.tscn
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@@ -1,21 +1,22 @@
[gd_scene load_steps=2 format=3 uid="uid://2t2nbl4hrw8b"]
[gd_scene load_steps=3 format=3 uid="uid://2t2nbl4hrw8b"]

[ext_resource type="Texture2D" uid="uid://oc0ftdvgh6n0" path="res://assets/main_menu.png" id="1_2b8xh"]
[ext_resource type="PackedScene" uid="uid://xqoiyxrn10js" path="res://player_character.tscn" id="1_j2rm2"]
[ext_resource type="PackedScene" uid="uid://cv6rvnsd8jc4u" path="res://box.tscn" id="2_n627q"]

[node name="Node2D" type="Node2D"]
[node name="GameLevel" type="Node2D"]

[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="PlayerCharacter" parent="." instance=ExtResource("1_j2rm2")]
position = Vector2(607, 323)
move_speed = 1000.0

[node name="TextureRect" type="TextureRect" parent="CanvasLayer"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = 4.0
offset_top = -149.0
offset_right = 1.0
offset_bottom = 227.0
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 3
size_flags_vertical = 3
texture = ExtResource("1_2b8xh")
[node name="box" parent="." instance=ExtResource("2_n627q")]
position = Vector2(986, 524)

[node name="box2" parent="." instance=ExtResource("2_n627q")]
position = Vector2(140, -16)

[node name="box3" parent="." instance=ExtResource("2_n627q")]
position = Vector2(189, 538)

[node name="box4" parent="." instance=ExtResource("2_n627q")]
position = Vector2(1120, -33)
15 changes: 15 additions & 0 deletions game-source/player_character.gd
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@@ -0,0 +1,15 @@
extends CharacterBody2D


@export var move_speed: float = 400


func _physics_process(delta):
var input_dir = Vector2(
Input.get_action_strength("right") - Input. get_action_strength("left"),
Input.get_action_strength("down") - Input.get_action_strength("up")
)

velocity = input_dir*move_speed

move_and_slide()
20 changes: 20 additions & 0 deletions game-source/player_character.tscn
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@@ -0,0 +1,20 @@
[gd_scene load_steps=3 format=3 uid="uid://xqoiyxrn10js"]

[ext_resource type="Texture2D" uid="uid://cf7mjmudnjchn" path="res://assets/lil_guy.png" id="1_rfqfo"]
[ext_resource type="Script" path="res://player_character.gd" id="1_rmbqt"]

[node name="PlayerCharacter" type="CharacterBody2D"]
script = ExtResource("1_rmbqt")

[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(-0.5, 3)
scale = Vector2(1.002, 1.008)
texture = ExtResource("1_rfqfo")

[node name="Camera2D" type="Camera2D" parent="."]

[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
visible = false
position = Vector2(-0.5, 3)
scale = Vector2(1.002, 1.008)
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28 changes: 28 additions & 0 deletions game-source/project.godot
Original file line number Diff line number Diff line change
Expand Up @@ -15,8 +15,36 @@ run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.2", "GL Compatibility")
config/icon="res://icon.svg"

[input]

left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null)
]
}
right={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
down={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
]
}
up={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}

[rendering]

textures/canvas_textures/default_texture_filter=2
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
textures/vram_compression/import_etc2_astc=true

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