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Original file line number | Diff line number | Diff line change |
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@@ -1,10 +1,19 @@ | ||
using System.Collections; | ||
using System.Collections.Generic; | ||
using UnityEngine; | ||
namespace PixelReyn.VoxelSeries.Part1 | ||
namespace PixelReyn.VoxelSeries.Part2 | ||
{ | ||
public struct Voxel | ||
{ | ||
//Convert to single float and access via accessors... | ||
public byte ID; | ||
|
||
public bool isSolid | ||
{ | ||
get | ||
{ | ||
return ID != 0; | ||
} | ||
} | ||
} | ||
} |
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.