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Mesh Render Extent Settings #59636
Mesh Render Extent Settings #59636
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🪟 Windows buildsDownload Windows builds of this PR for testing. 🪟 Windows Qt6 buildsDownload Windows Qt6 builds of this PR for testing. |
LGTM! @wonder-sk did you want to review this one too? |
@JanCaha A documentation ticket will be opened at https://github.com/qgis/QGIS-Documentation when this PR is merged. Please update the description (not the comments) with helpful description and screenshot to help the work from documentors. Thank you! |
This pull request has been tagged for the changelog.
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Thank you! |
I think @uclaros will have a glance on this... |
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Nice!
Just a couple of comments
Co-authored-by: Stefanos Natsis <uclaros@gmail.com>
@JanCaha |
Description
This is iteration of #59305 which was changed a lot by introduction of changes in #59444.
This PR brings to renderer for Mesh Contours option to set renderer Min Max based on extent (specific canvas, changing canvas) in the same way as renderers for Raster Layer.
Besides that minimumMaximumActiveScalarDataset( const QgsRectangle &extent, const QgsMeshDatasetIndex &datasetIndex, double &min, double &max ) is added to MeshLayer to obtain Min Max from specific Scalar Dataset Index for given extent.