Simpler PR for Shadows and terrain blending. #7
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Basically same as #6.
Missing from this PR:
tileScale
means FantasyHex fallbacks for borders, highlight circle, crosshair, etc. will look wrong. Can just copy and paste from FantasyHex, borders example mods, or Shadows and terrain blending. #6 (for Highlight.png).Images/TileSets/5Hex
needs to be moved tosrc/5Hex
.BuildTileset.sh
needs to be run to generated blended and shadowed files.Most of the other notes on #6 also apply to this.