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Suggest demo lesson and revise timings to allow for discussion #3

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12 changes: 7 additions & 5 deletions README.md
Original file line number Diff line number Diff line change
@@ -1,6 +1,8 @@
---
title: "A highly interactive approach to teaching programming and data analysis with Software & Data Carpentry"
author: "Jez Cope (University Library), …"
author:
- Jez Cope (University Library)
- Will Furnass (Research Software Engineering group)
---

# Proposal (90 minute workshop)
Expand All @@ -18,7 +20,7 @@ Both of these initiatives are built around a similar model:

- High quality workshop materials developed by the community
and released under a Creative Commons license
- Two-day "bootcamp" workshop format,
- Two-day interactive "bootcamp" workshop format,
with sessions lead by instructors and assisted by helpers
from the research discipline in question
- Certification programme for instructors grounded in evidence-backed pedagogy
Expand Down Expand Up @@ -52,10 +54,10 @@ All participants will need access to a laptop during the session.

## Plan for the session (workshop only)

1. Overview of teaching methods used in the Carpentries (30 minutes)
1. Overview of teaching methods used in the Carpentries (20 minutes)
- History: background & development of the Carpentry community
- Pedagogy: live coding; graded examples
- Instructor development
2. Taster session (60 minutes)
- Participants will be led through a short part of one of the Data Carpentry lessons
- *Need to decide which lesson & which episode*
- Participants will be led through a short part of one of the Data Carpentry lessons: an introduction to the R programming language, using ecology as a context.
3. Discussion (10 minutes)