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Added inertia to controls (i.e. Sketchfab-esque smoothness).
Added post-processing improvement, including dithering for background / skybox gradient banding and a bloom shader for model highlights.
Very minor WebXR support. Renders model to headset and allows users to look around; no additional controls have been developed yet. Postprocessing is not currently working with WebXR rendering.
Bug Fixes
Fixed transparency issue when loading MTL files produced via VTK and MeshLab.