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About The Pull Request
Starts my program for enhanced drug abuse options by implementing the start of ShipDrugs.
Adds:
Tramal, an easy to make painkiller
Dimorlin, a hard to make painkiller
Shoalmix, a combat drug from the shoal. Fungus potentially included.
Lithium Carbonate, a mood stabilizer
HGH, melatonin. It does different things for different people
Finobranc Powder, an addictive stimulant that increases do_after speed.
Why It's Good For The Game
Adds slightly more chem depth, and lets players get a bit deeper into drugs.
Changelog
🆑
add: Added new things
add: An assortment of new chems, 2 painkillers, a combat drug, an antidepressant, melatonin, and a stimulant
balance: Painkillers now give slight damage resistance
/:cl: