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Fixed the name of the "strong poison".
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sir-wilhelm committed Apr 17, 2020
1 parent d9878ca commit 4094f8b
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion SmartHunter/Game/Config/LocalizationConfig.cs
Original file line number Diff line number Diff line change
Expand Up @@ -212,7 +212,7 @@ public class LocalizationConfig
{ "LOC_STATUS_0", "Status 0" },
{ "LOC_STATUS_EFFECT_UNKNOWN", "Unknown Status Effect" },
{ "LOC_STATUS_EFFECT_POISON", "Poison" },
{ "LOC_STATUS_EFFECT_VENOM", "Venom"},
{ "LOC_STATUS_EFFECT_NOXIOUS_POISON", "Noxious Poison"},
{ "LOC_STATUS_EFFECT_PARALYSIS", "Paralysis" },
{ "LOC_STATUS_EFFECT_SLEEP", "Sleep" },
{ "LOC_STATUS_EFFECT_BLAST", "Blast" },
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2 changes: 1 addition & 1 deletion SmartHunter/Game/Config/PlayerDataConfig.cs
Original file line number Diff line number Diff line change
Expand Up @@ -91,7 +91,7 @@ private static string indexToHexStr(int index, ulong baseOffset)

new StatusEffectConfig("Debuff", "LOC_STATUS_EFFECT_POISON", MemorySource.Base, indexToHexStrNoOffset(375)),

new StatusEffectConfig("Debuff", "LOC_STATUS_EFFECT_VENOM", MemorySource.Base, indexToHexStrNoOffset(376)),
new StatusEffectConfig("Debuff", "LOC_STATUS_EFFECT_NOXIOUS_POISON", MemorySource.Base, indexToHexStrNoOffset(376)),
new StatusEffectConfig("Debuff", "LOC_STATUS_EFFECT_FIREBLIGHT", MemorySource.Base, indexToHexStrNoOffset(379)),
new StatusEffectConfig("Debuff", "LOC_STATUS_EFFECT_THUNDERBLIGHT", MemorySource.Base, indexToHexStrNoOffset(380)),
new StatusEffectConfig("Debuff", "LOC_STATUS_EFFECT_WATERBLIGHT", MemorySource.Base, indexToHexStrNoOffset(381)),
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