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Added additional config.json details.
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sir-wilhelm committed Mar 1, 2020
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SmartHunter can be customized from the `Configure.json` file (generated after first launch).
Blelow are common settings that people might want to change.

## Global config
## Global configurations
`"LocalizationFileName": "en-US.json",`
Changes the localization file used.
Changes the localization file used, defaults to `en-US.json`.

`"AutomaticallyCheckAndDownloadUpdates": true,`
Enables/disables automatic updates.
defaults to `true`, set to `false` to disable.

`"UpdatesPerSecond": 20,`
The number time to check memory every second defaults to `20`, supports `1 to 60`.
Increase to improve performance.

### Overlay configurations
## TeamWidget
`"ShowNumbers": true,`
defaults to `true`, set to `false` to disable.

`"ShowPercents": true,`
defaults to `true`, set to `false` to disable.

`"IsVisible": true,`
defaults to `true`, set to `false` to disable.

## MonsterWidget
`"IncludeStatusEffectGroupIdRegex":".*",`
`"IncludePartGroupIdRegex": ".*",`
Available options: Part, Removable

`"IncludeStatusEffectGroupIdRegex": ".*",`
Available options: StatusEffect, Rage, Stamina, and Fatigue.

`"ShowUnchangedMonsters": true,`
Set to false to only show recently damaged monsters
`"IsVisible": true,`
defaults to `true`, set to `false` to disable.

## PlayerWidget
`"IncludeStatusEffectGroupIdRegex": ".*",`
Availalbe options: Horn, Coral, Debuff, Buff, Equipment, and Weapon

`"IsVisible": true,`
defaults to `true`, set to `false` to disable.

# Example
```json
{
"LocalizationFileName": "en-US.json",
"SkinFileName": "Default.xaml",
"MonsterDataFileName": "MonsterData.json",
"PlayerDataFileName": "PlayerData.json",
"MemoryFileName": "Memory.json",
"ShutdownWhenProcessExits": false,
"UseCustomData": false,
"AutomaticallyCheckAndDownloadUpdates": true,
"Overlay": {
"ScaleMin": 0.5,
"ScaleMax": 2,
"ScaleStep": 0.1,
"HideWhenGameWindowIsInactive": false,
"UpdatesPerSecond": 20,
"TeamWidget": {
"DontShowIfAlone": false,
"ShowBars": true,
"ShowNumbers": true,
"ShowPercents": true,
"IsVisible": true,
"X": 2276,
"Y": 1064,
"Scale": 1
},
"MonsterWidget": {
"IncludeMonsterIdRegex": "em[0-9]",
"IncludePartGroupIdRegex": ".*",
"IncludeStatusEffectGroupIdRegex": ".*",
"ShowUnchangedMonsters": true,
"HideMonstersAfterSeconds": 999,
"ShowUnchangedParts": false,
"HidePartsAfterSeconds": 12,
"ShowUnchangedStatusEffects": false,
"HideStatusEffectsAfterSeconds": 12,
"ShowSize": false,
"ShowCrown": true,
"ShowBars": true,
"ShowNumbers": true,
"ShowPercents": true,
"UseAnimations": false,
"ShowOnlySelectedMonster": false,
"IsVisible": true,
"X": 945,
"Y": 1,
"Scale": 1
},
"PlayerWidget": {
"IncludeStatusEffectGroupIdRegex": ".*",
"IsVisible": true,
"X": -14,
"Y": 446,
"Scale": 1
},
"DebugWidget": {
"IsVisible": false,
"X": 120,
"Y": 320,
"Scale": 1
}
},
"Keybinds": {
"ManipulateWidget": "LeftAlt",
"HideWidgets": "F1"
},
"Debug": {
"UseInternalSkin": false,
"UseSampleData": false,
"TraceUniquePointers": false,
"ShowWeirdRemovableParts": false
}
}
```

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