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KlakNDI updated to 4.1 version
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SMARTIUM committed Nov 28, 2020
1 parent fad0c30 commit 29720b4
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Showing 190 changed files with 104 additions and 16 deletions.
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8 changes: 8 additions & 0 deletions Assets/Editor.meta

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66 changes: 66 additions & 0 deletions Assets/Editor/AutoBuild.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;

/// <summary>
/// Auto build por Felipe Brito
/// Automação do processo de build sem a necessidade de troca de plataforma
/// É criada uma pasta com a versão definida no Player Settings
/// </summary>

public class AutoBuild : MonoBehaviour
{

public static void Build(BuildTarget buildTarget, string extension)
{
string path = "Build/" +
Application.version + "/" +
buildTarget + "/" +
Application.productName + extension;

BuildPlayerOptions buildPlayerOptions = new BuildPlayerOptions
{
locationPathName = path,
target = buildTarget,
options = BuildOptions.CompressWithLz4
};
BuildPipeline.BuildPlayer(buildPlayerOptions);
}


[MenuItem("Builds/Todas", priority = 0)]
public static void BuildAll()
{
BuildMac();
BuildWebGL();
BuildAndroid();
BuildWindows();
}

[MenuItem("Builds/Mac")]
public static void BuildMac()
{
Build(BuildTarget.StandaloneOSX, ".app");
}

[MenuItem("Builds/Windows")]
public static void BuildWindows()
{
Build(BuildTarget.StandaloneWindows64, ".exe");
}

[MenuItem("Builds/Android")]
public static void BuildAndroid()
{
Build(BuildTarget.Android, ".apk");
}

[MenuItem("Builds/WebGL")]
public static void BuildWebGL()
{
Build(BuildTarget.WebGL, "");
}


}
11 changes: 11 additions & 0 deletions Assets/Editor/AutoBuild.cs.meta

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3 changes: 3 additions & 0 deletions Assets/Klak/NDI/Editor/PbxModifier.cs
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Expand Up @@ -29,6 +29,9 @@ static void OnPostprocessBuild(BuildTarget buildTarget, string path)
proj.AddBuildProperty(target, "HEADER_SEARCH_PATHS", "/NewTek\\ NDI\\ SDK/include");
proj.AddBuildProperty(target, "LIBRARY_SEARCH_PATHS", "/NewTek\\ NDI\\ SDK/lib/iOS");

proj.AddBuildProperty(target, "HEADER_SEARCH_PATHS", "/Library/NDI\\ SDK\\ for\\ Apple/include");
proj.AddBuildProperty(target, "LIBRARY_SEARCH_PATHS", "/Library/NDI\\ SDK\\ for\\ Apple/lib/iOS");

// Add the NDI library to the build phase.
proj.AddFrameworkToProject(target, "libndi_ios.a", false);

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<plist version="1.0">
<dict>
<key>BuildMachineOSBuild</key>
<string>18G103</string>
<string>19B88</string>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
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<key>DTCompiler</key>
<string>com.apple.compilers.llvm.clang.1_0</string>
<key>DTPlatformBuild</key>
<string>11A420a</string>
<string>11B500</string>
<key>DTPlatformVersion</key>
<string>GM</string>
<key>DTSDKBuild</key>
<string>19A547</string>
<string>19B89</string>
<key>DTSDKName</key>
<string>macosx10.15</string>
<key>DTXcode</key>
<string>1100</string>
<string>1120</string>
<key>DTXcodeBuild</key>
<string>11A420a</string>
<string>11B500</string>
<key>LSMinimumSystemVersion</key>
<string>10.13</string>
<key>NSHumanReadableCopyright</key>
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Expand Up @@ -106,13 +106,13 @@ IEnumerator Countdown (int seconds) {
txtCounter.color = Color.red;
}

counter -= 20;
counter -= 1;
}
isPlaying = !isPlaying;
btnStart.GetComponentInChildren<Text>().text = "READY";
btnStart.GetComponentInChildren<Text>().color = Color.black;
btnStart.image.color = Color.yellow;
txtCounter.text = "TIME'S OVER";
txtCounter.text = "OVER";

}

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Expand Up @@ -116,7 +116,7 @@ IEnumerator Countdown (int seconds) {

if (mode == "regressive")
{
counter -= 20;
counter -= 1;
}
if (mode == "progressive")
{
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"com.unity.2d.sprite": "1.0.0",
"com.unity.collab-proxy": "1.3.9",
"com.unity.ide.rider": "1.2.1",
"com.unity.ide.vscode": "1.2.1",
"com.unity.test-framework": "1.1.16",
"com.unity.ide.vscode": "1.2.3",
"com.unity.test-framework": "1.1.18",
"com.unity.textmeshpro": "3.0.1",
"com.unity.timeline": "1.3.0-preview.2",
"com.unity.ugui": "1.0.0",
"com.unity.xr.management": "3.2.13",
"com.unity.xr.management": "3.2.16",
"com.unity.modules.ai": "1.0.0",
"com.unity.modules.androidjni": "1.0.0",
"com.unity.modules.animation": "1.0.0",
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Expand Up @@ -30,7 +30,7 @@
"url": "https://packages.unity.com"
},
"com.unity.ide.vscode": {
"version": "1.2.1",
"version": "1.2.3",
"depth": 0,
"source": "registry",
"dependencies": {},
Expand All @@ -44,7 +44,7 @@
"url": "https://packages.unity.com"
},
"com.unity.test-framework": {
"version": "1.1.16",
"version": "1.1.18",
"depth": 0,
"source": "registry",
"dependencies": {
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"url": "https://packages.unity.com"
},
"com.unity.xr.management": {
"version": "3.2.13",
"version": "3.2.16",
"depth": 0,
"source": "registry",
"dependencies": {
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m_EditorVersion: 2020.1.8f1
m_EditorVersionWithRevision: 2020.1.8f1 (22e8c0b0c3ec)
m_EditorVersion: 2020.1.15f1
m_EditorVersionWithRevision: 2020.1.15f1 (97d0ae02d19d)
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