A toy AI problem to create a program that guesses the animal the player is thinking of. The program also learns new information to make a better guess next time.
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Updated
Apr 3, 2018 - Kotlin
A toy AI problem to create a program that guesses the animal the player is thinking of. The program also learns new information to make a better guess next time.
Object/animal guessing game (a.k.a. 20 Questions game), which learns on your answers, implemented using Decision Tree Learning in Java
Uses binary tree logic to execute an akinator-style guessing game. The database grows as the user plays the game. Comes pre-trained with about 50 animals.
Think of an animal and Animal Akinator will guess it through yes-or-no questions!
animal guessing game program write in Grails-2.5.5 and MySQL.
Animal Guessing Game based on Decision Trees.
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