Scalable rendering of CFD simulation results realistically. Scene templates to kick-start rendering.
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Updated
Apr 2, 2021 - Shell
Scalable rendering of CFD simulation results realistically. Scene templates to kick-start rendering.
A framework for physics-based rendering of underwater images using Mitsuba 0.6 This work is part of simulation work done in[1]. [1] Adi Vainiger, Yoav Y. Schechner, Tali Treibitz, Aviad Avni, and David S. Timor, "Optical wide-field tomography of sediment resuspension," Opt. Express 27, A766-A778 (2019) https://opg.optica.org/oe/abstract.cfm?uri=o
The goal of this project is to develop a powerful and user-friendly tool that allows users to produce a dataset of synthetic images for the purpose of testing Shape from Polarization methods, and even further shape reconstruction techniques.
A wrapper repo to control mitsuba2 to render point cloouds and meshes in a more programmingly way.
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