Create polygons (arrays of vertices) from input PNG sprites
-
Updated
Sep 8, 2019 - C++
Create polygons (arrays of vertices) from input PNG sprites
A 3D Software renderer demo built in C++ without the use of modern graphic APIs
Rasterisation theory demonstrations in Lua with LÖVE.
Path Tracing, Photon Mapping, Rasterising and Ray Casting as part of our Computer Graphics unit.
Graphics projects: Rasteriser ad Raytracer on Stanford Box with Extensions
A ray tracer and rasteriser built using SDL and GLM for Computer Graphics (COMS30115)
Add a description, image, and links to the rasteriser topic page so that developers can more easily learn about it.
To associate your repository with the rasteriser topic, visit your repo's landing page and select "manage topics."