Module for support separated server maps with replication to the persistent client map
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Updated
Sep 5, 2021 - C++
Module for support separated server maps with replication to the persistent client map
This is an Unreal Engine 5.0 editor only plugin to make it possible to use Editor Utility Widgets inside the Blueprint Editor. It also add possibilities to make Editor Widgets that access and edit blueprint graphs.
Poco based HTTP server library with FRunnableThread support.
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