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Added a bunch of older-but-since-lost procedural water shaders along …
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…with gerstner wave/wave cluster generation functions (all use UE4 engine content for textures, so hopefully no errors on that front now). Also removed some deprecated procedural shaders (including the former bad water one).
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trentpolack committed Apr 4, 2018
1 parent 8b2a6ae commit c1d44b5
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