-
Notifications
You must be signed in to change notification settings - Fork 32
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Added a bunch of older-but-since-lost procedural water shaders along …
…with gerstner wave/wave cluster generation functions (all use UE4 engine content for textures, so hopefully no errors on that front now). Also removed some deprecated procedural shaders (including the former bad water one).
- Loading branch information
1 parent
8b2a6ae
commit c1d44b5
Showing
11 changed files
with
0 additions
and
0 deletions.
There are no files selected for viewing
Binary file not shown.
Binary file added
BIN
+116 KB
ue4/material_functions/procedural/water/mf_4waychaos_motion_normal.uasset
Binary file not shown.
Binary file added
BIN
+79.1 KB
ue4/material_functions/procedural/water/mf_direction_to_nearest_surface.uasset
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.