Project for our software engineering course
Unity Version: 2019.3.12f1
Requires TextMeshPro - SHOULD be included baseline with Unity
Click: File > Build Settings > Select appropriate "Target Platform" > Build via Imgflip
Under releases choose the appropriate version of the game either for linux or for windows
You'll get a zip file that will need to be decompressed.
- (Linux) For linux you should be able to extract this automatically
- (Windows) For windows you'll need to download something like winrar in order to extract the files
- (Linux) For linux you'll probably need to give it permissions to run so click on the file named MountainClimber-VS.x86_64 > file properties > give execution permissions. Alternatively, it can be done through the command line with 'chmod 777 <MountainClimber-VS.x86_64>'
- (Windows) For windows you're good to go. Click on the MountainClimber-VS executable file
Who can get to the top first? Beat your friend climbing the perilous mountain. Dodge hazards and leap from the safety of platforms to dangerous inclines and back again all while inflicting those same challenges upon your opponent.
A competitive split-screen multiplayer auto scrolling platformer, drawing inspiration from classic platformers like Super Mario as well as head-to-head competition featuring disruption similar to Puyo Puyo Tetris.
Category | Player 1 | Player 2 |
---|---|---|
Movement: | W, A, S, D | Arrow keys |
Attack/Action: | left shift | right shift |
Pause Menu: | p | p |
Options: Player unique terrain (when in VS Mode, the two players can have unique procedurally generated terrains. Players have the same terrain by default)