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v2.0.0 Finally!!!!!

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@ego-lay-atman-bay ego-lay-atman-bay released this 16 May 03:39
· 149 commits to main since this release

I've got the wmwpy rewrite done, at least in a working state. Now things will most likely run faster. I've also added many new things, like the ability to actually add and remove properties, the object selector actually works, the selection rotates with the object, and much more. It's also a lot more stable, as it uses wmwpy for all the wmw related stuff, like loading and reading wmw files. This is also great, because I can update wmwpy to fix some issues, and not have to create a full wme release, I can just tell people to update wmwpy.

Where's My Editor? will create some files/folders in the same folder that it was ran in, a settings.json file, and a logs folder, so it would be best for you to run wme in it's own folder.

I'm honestly super excited, because I've also made wme work as an exe, so now you don't have to go through the pain in installing all the modules, and get them to work, you can just download the exe and run that (it's not an installer).

Please note: if the exe gets flagged by your antivirus, just be aware that it is not a virus. If you don't believe me, just download the source and build it yourself (I included instructions to build the exe in the README.md).

Oh, and I almost forgot, thanks to @rubice!, Where's My Editor? now has a logo! @rubice! is honestly super talented, and has managed to make the logo look as if it actually came from the game. I am not a very good artist, so I could never make something that looks that good.

If anyone is on a mac, and wants to have an executable for mac, I would really appreciate it if someone could build it on a mac. Because pyinstaller does not have the ability to build programs os-independent, meaning, I cannot build a mac app on a windows machine (which is what I'm on).
Never mind, I think github actions has that covered.