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- scores not resetting when a map restarts - alien controller shooting orbs while dying - "New score multiplier" shown for the same multiplier - target_cdaudio stopping on level changes within the same series - score overflow/underflow at max int16 value - "stopped spectating" message not shown for yourself - map join messages not shown (game_playerjoin triggered too soon) - permanent shock effect on tentacles - xen_tree not playing wrong animation when shot - wrong player animation when all weapons are removed - tiny explosions sinking into walls or not being visible at all - crosshair visible if loading a map with no suit after having one tweaks: - tor slam attack can't be interrupted - pitdrones have a 66% chance to have spikes preloaded (previously 0%) - "Loading map" messages shows how many maps are in the series - slime/Lava doesn't instakill you (looks like valve intended 1s delays between damage) (sc_strangers pro jump ending) - rpg laser is thinner in first-person - rename "Breakable (explosives only)" to "Explosives (explosives only)" - add display names for "xen_tree" "nihilanth_energy_ball" and "item_airtank" - enable weapon switching HUD when you have weapons but no suit - player hover animation plays when moving slowly in water - player use, reload, and drop animations shown in water
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