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Use IPv6 address that works on all devices. Thanks to Borris-ta. (#74)
Updated exploit.cpp according to original PPPwn repository to make the exploit working on some previously non-working PS4-slim. Thanks to TheOfficialFlow and Borris-ta for their findings.
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ed5f907
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i have had a couple of people come to me in regards to the change to
fe80::9f9f:41ff:9f9f:41ff
for the source ipv6 address causing it to almost be impossible to find the corrupted object and step into stage 2.after a fair bit of testing on a few consoles and different raspberry pi devices using pi-pwn it does cause an issue for some of my consoles.
i have made changes in a fork of pppwn_cpp that i use for pi-pwn and added an arg (--ipv) to input the source ipv6 address on the command line.
pppwn --interface "eth0" --fw "1100" --ipv "fe80::4141:4141:4141:4141"
pppwn --interface "eth0" --fw "1100" --ipv "fe80::9f9f:41ff:9f9f:41ff"
this has solved the issue on my end for the people that reported it to me.
obviously you would be able to implement it better than i have but here is the commit i made for pi-pwn to address the issue.
there are also other changes i have made like removing the stage bin files so its not something that could be updated by simply updating the cpp/h files from my repo as it would break things but the changes in this commit are just the ones for the input arg change
stooged@ec254a6
ed5f907
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@stooged Thank you. I will try to add similar content on the weekend : )