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The MIT License (MIT) | ||
Copyright (c) 2015-2024 Baldur Karlsson | ||
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Copyright (c) 2014 Crytek | ||
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Copyright (c) 1998-2018 Third party code and tools | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: | ||
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The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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# NSight Loader | ||
### actually this loads Renderdoc too but whatever | ||
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This version-agnostic Fabric mod allows you to inject NSight or Renderdoc into Minecraft, allowing you to attach at any time instead of having to launch the game through the GUI either manually or by launching the launcher (wow that sucks to say). | ||
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### Usage | ||
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1. Install Fabric (1.18.2 or later, as long as the loader is 0.15.0 or newer) | ||
2. Drop the mod into your mods folder | ||
3. Launch the game, pick the debugger you want to use | ||
4. Attach to the game process via your debugger of choice | ||
5. Profit? | ||
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### Advanced usage | ||
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You can skip the dialog (useful for some dev environments) by setting the `debugging` flag to the debugger you want. | ||
Allowed options are: | ||
```shell | ||
-Ddebugger=nsight | ||
-Ddebugger=renderdoc | ||
``` |
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