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Elisey Sharov edited this page Apr 5, 2018 · 1 revision

Welcome to wiki: Functions!

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function ghelp()

The ghelp() function is a standard basic function, without which you will not be able to control the game. During installation, you may have noticed the following line:

from run_cc_[version]_[en or ru] import ghelp
ghelp()

ghelp

This line imports the function ghelp, so you'll be able to use it. In this function lists all available functions in the game. Also in the game there can be test functions, but they are not specified, because they can break the game or lead the user to a dead end.

function how_get_a_money()

In this function indicates the means of income. To import a function, write:

from run_cc_[version]_[en or ru] import how_get_a_money
how_get_a_money()

function new_car()

from run_cc_[version]_[en or ru] import new_car
new_car()

This feature contains 50% of the game. When calling the new_car() function, you will be prompted to give the name of your workshop. If you have already saved your progress, you do not need to re-enter the name for the workshop.

After that, you will be asked to give the name for the car model, number and ID. This is done to create your collection of released cars. You can view them in the cars.txt

File cars.txt: cars_txt

Car passport:
name_num_id_car

Then you need to insert the details for your car. In version 0.0.1 you will need to enter the engine, salon and wheels.

e_s_w_car

After all these actions, you will be given a passport of the car, which will indicate the name, number, ID, engine, interior, wheels and intermediate production price.

price_car

After calculating the cost of the release of 1 car, you will have to enter the number of cars that you want to release. After entering the number of cars on the production, you will specify how much money you have left, as well as confirmation of your actions.

After confirmation, you will be asked to wait 10 seconds to evaluate the reaction of society to your car. After 10 seconds you will be shown how much you earned and got fans. Fans come depending on how many points your car scored. Vehicle statistics are recorded in the cars file.txt, after which the function ends, and you will be able to create a car again (if you do not have a negative score), just re-calling the function:

new_car()

Good luck!

function details()

from run_cc_[version]_[en or ru] import details
details()

This function lists all available parts for the version you have installed. details

function works()

from run_cc_[version]_[en or ru] import works
works()

The works() function displays a list of available jobs.

After entering this function, you will be asked to enter the number of the job you want to go to:

After selecting you will write the time to perform this work and will be forced to wait. After the end of the work you will be transferred to the account the amount specified in the announcement. Time to perform the work depends on its complexity.

function gquit

from run_cc_[version]_[en or ru] import gquit
gquit()

This function has only one task: write the save to the directory and exit the game. It is recommended to use it only after the release of the first car. After to save and exit, nothing is needed.

function how_create_a_auto

from run_cc_[version]_[en or ru] import how_create_a_auto
how_create_a_auto()

This function describes in detail how to create cars.

function mail()

from run_cc_[version]_[en or ru] import mail
mail()

The mail () function will show you the mail if you have one:

  • problem
  • question
  • proposal

Write to us and we will reply to you as soon as possible.

function competitors()

from run_cc_[version]_[en or ru] import competitors
competitors()

This feature will tell you who your competitors are and how they affect your company economically.

function virus()

from run_cc_[version]_[en or ru] import virus
virus()

The virus() function is the most interesting, challenging and great feature in the game.

Peculiar properties:

  • you never know if you will be able to hack a competitor's server
  • possibility of automatic and manual hacking
  • get classified information inside the company and destroy it

After calling the function, you will be prompted to write the name of the company you want to hack:
virus

After entering the competitor will write to you, which may cost you a cracking attempt and the confirmation of hacking. Will you get a fine or not? Will you be able to hack the server? No one knows for sure.

After trying automatic hacking, if you manage to get to the server, you will be prompted to write server password. You can either find it or install DLC_HackServer, which is still in beta mode.
After logging on to the server and able to get the data your hacking can detect and deduct the penalty that was specified in 1 podverganie. If the server fails to get there, a hacking attempt can still be detected. Here is here you luck and will need on all 100%

function support()

from run_cc_[version]_[en or ru] import support
support()

Before you can use the support() function, you should know where to send your question or suggestion. After entering this function, you will be asked to specify your question. After describing your question, press Enter. After these steps, visit the game directory and locate the file question.txt. Copy the question from there and send us this 3 files:

  • question.txt
  • screenshot of the error
  • log.txt

If you send us an email scg-publicmail@yandex.ru all these 3 files, we will be able to answer you as quickly as possible and release a patch. Thank you for using this function.

function save()

from run_cc_[version]_[en or ru] import save
save()

This function simply saves all your progress. Unlike the gquit() function, the game does not close after saving the data.

function clear()

from run_cc_[version]_[en or ru] import clear
clear()

This function clear your saved data, if you want start a new game. After run function, you will see confirmation of deleting the save. If you try to delete a missing save, you will see an error indicating that the file is already missing. remove_progress