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Weapon Mounting With Custom Name
AdamWaldie edited this page Jan 17, 2023
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Associated Files: MissionScripts\Logistics\LogiHelpers\attachedWeapon.sqf
This script attaches an object (weapon) to a vehicle object and provides a method to switch into the mounted weapon from the vehicle it is attached to and vice versa.
Parameters:
- _turret - variable name of the turret.
- _vehicle - variable name of the vehicle you wish to attach the turret to.
- _customName - set a custom Get in X addaction for the turret, where X is the contents of _customName.
Example call:
In turret init:
[turretVariableName, VehiclevariableName,"Custom Name For Turret"] call Waldo_fnc_VehicleMountedWeapon;
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