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@smartcmd smartcmd released this 28 Dec 17:11

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For Minecraft: Bedrock Edition 1.21.50

This is a minor update that fixes various bugs and adds new features such as liquid, structure API and more.

Added

  • (API) Added TextFormat#MATERIAL_RESIN.
  • (API) Entity#teleport method now accepts an extra Reason argument.
  • (API) Added structure API by @harry-xi.
  • (API) Added a number of new methods to BlockLiquidBaseComponent.
  • (API) Added LiquidFlowEvent, LiquidDecayEvent and LiquidHardenEvent.
  • (API) Added BlockBehavior#afterPlaced and BlockBehavior#afterReplaced that are correspond to BlockBehavior#onPlace and BlockBehavior#onReplace.
  • (API) Added BlockStateData#liquidReactionOnTouch, there are also a number of new methods in BlockStateData.
  • Added /structure command to manage structures.
  • Implemented liquid features including water, lava and related features.

Changed

  • (API) GameRules is changed to an interface.
  • Breaking block related warnings are now moved to debug channel.
  • Improved code readability for I18n module.
  • NBT library is now updated to 3.0.10.
  • /gametest command is now only available in dev build.
  • Removed the dimension field in BlockBreakEvent, which is duplicated with blockStateWithPos#dimension.
  • Removed unused cn.powernukkitx:libdeflate-java library, related classes are also removed.

Fixed

  • (API) Fixed exception when setting item count or meta to zero.
  • (API) VoxelShapes#buildLiquidShape now works correctly.
  • (API) Correct BlockStateData#canContainLiquid to BlockStateData#canContainLiquidSource.
  • Passing non-positive amount or negative meta arguments to /give command now will result in a syntax error.
  • Entity#teleport method now will reset fall distance correctly.
  • Fixed visual flashes when eating chorus fruits.
  • Fixed incorrect comparison of Position3x#dimension.
  • Fixed a number of falling block related bugs.
  • Fixed incorrectly drops when destroying the upper part of a door in creation mode.