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Expand responses for first exodii mission #79280
Expand responses for first exodii mission #79280
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It's nice to see the Hub/Exodii conflict getting developped. By the way, the Exodii aren't aliens, so that part about the player choosing between humans and aliens has to go. The Exodii are humans, even if they're mostly metal and come from another reality. |
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Summary
Content "Expand story line for Exodii mission 1"
Purpose of change
Currently other than locating the Hub01 the first mission given by Exodii does nothing. This PR is to address that, taking suggestions from #59904
Describe the solution
Add a bunch of variables according to information you gather from exodii and create custom responses to hub01 based on them. This will increase your respect with the Robofaction. This could cause a fall in respect with the Exodii faction based on whether they find out about your deception.
Describe alternatives you've considered
Testing
Go through various dialogue tree based on the information we gathered from the Exodii.
Additional context
Added stuff:
After getting mission from Rubik to investigate mysterious bunker we have the option to: