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a few missing entries
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DavidMWWallace committed Dec 13, 2023
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4 changes: 3 additions & 1 deletion readmes/readme-dw_talents.html
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Expand Up @@ -589,7 +589,9 @@ <h3><a name="new-class-kit" id="new-class-kit"></a>New Classes and Kits</h3>
<p>By default, priests of Auril, Myrkul and Talona are not available as player characters in Icewind Dale, and priestesses of Lolth and Umberlee are not available as player characters in Baldur's Gate and Baldur's Gate II. In both cases, this is for plot reasons: having a priest of that deity in your party would mess with the plot in significant ways. These gods are installed in any case and are usable by enemy NPCs (if you install Sword Coast Stratagems). You can enable these choices for player characters via the ini if you want, though in-game dialog will not really respond appropriately.</p>
<p>On a BG or BG2 install, Viconia becomes a cleric of Shar.</p>
<p>This component requires you to be using the Icewind Dale arcane and divine spells (either because you are playing IWD:EE, or because you have them installed from Sword Coast Stratagems, IWDification, or Talents of Faer&ucirc;n) and the 'Add Nine New Arcane Spells' and 'Add Six New Divine Spells' components of ToF.</p>
<p><strong>New Class: Favored Soul</strong></p>
<p>Full documentation for the Talents of Faer&ucirc;n cleric speciality priests may be found <a href="subdocuments_dw/all_priest_desc.html">here</a>. </p>

<p><strong>New Class: Favored Soul</strong></p>
<p>Favored souls are spellcasters with an innate connection to a particular god or goddess. They are similar to clerics, but their power flows directly from their patron, without any need to study the litanies of a church. In game terms, they cast spells spontaneously, like a sorcerer or shaman, but choose their spells from the cleric list (with some modifications according to their faith). They lack the ability to turn undead, but gain additional known spells based on the god or goddess they serve.</p>
<p>Favored souls must select a god/goddess to serve at character creation, chosen from almost all of those included in Talents of Faer&ucirc;n as well as the 'core five' in the unmodded game. For the purposes of dialog options, strongholds, and the like, they are treated as clerics of their chosen deity. ('Under the hood', favored souls are formally a set of kits for shamans, but hopefully this should not be visible in-game.)</p>
<p>This component requires the 'New Choices of God/Goddess for Speciality Priests' component to be installed. It also requires you to be using the Icewind Dale arcane and divine spells (either because you are playing IWD:EE, or because you have them installed) and the 'Add Nine New Arcane Spells' and 'Add Six New Divine Spells' components of ToF.</p>
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