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Component: Zeus

Timi007 edited this page Apr 24, 2022 · 8 revisions

General information

Author: PhILoX, Timi007
Description: Adds modules to zeus.

Modules

  • Artillery strike
  • Unflip Vehicle
  • Reveal Target
  • Forget Target
  • Knowledge of target
  • Measure distance (Context menu only)

Requirements

  • Main
  • ZEN (zen_custom_modules, zen_dialog, zen_common)
  • ACE (ace_medical, ace_zeus)

CBA Settings/Keybinding Options

Settings

  • Show unconscious players in Zeus
  • Show 3DEN comments in Zeus

Keybinds

Action Default Keybind
Switch unit's stance to standing 1
Switch unit's stance to crouch 2
Switch unit's stance to prone 3
Switch group's behaviour to careless 4
Switch group's behaviour to combat 5
Switch group's combat mode to never fire SHIFT + 4
Switch group's combat mode to fire at will SHIFT + 5
Disable unit's movement 6
Enable unit's movement 7
Disable unit's movement and alignment SHIFT + 6
Enable unit's movement and alignment SHIFT + 7

Functions

All relevant information is in the function header