What's new
Added
- New function for util class,
util.registerUnit(unit/units, team)
. Running this function allows you to register units from other empires, allowing you to use that unit in a seperate empire.- For example, you can have juggerknights in the Order Empire & charrogs in the Chaos Empire. (Registering elemental units is only possible in the SE engine! Otherwise attempting to add them would crash your game)
- Added new template controller,
CampaignBomber.as
, which contains some instructions about using the new register function.
- Double saving for
put-together.bat
, it now saves CampaignController.as toOther\
& Installer directory. - Updated
Templates\CampaignArcher.as
to contain comments about instructions and ways to use EasyController. - Added
isGlobalsEnabled = false
tocleanUp()
&postCleanUp()
inCutScene.as
class. It allows/prevents you from being able to use Globals(Attack, Defend, Garrison) buttons.
Fixed
- Deleted
Extra.as
off repository, as it is just the oldCutScene.as
before being renamed.
31/12/2023
- EasyController Installer fixed, wrong CampaignController.as file inside.