Presets, guides, and filters for creating Minecraft content using Adobe Substance 3D software.
This filter can be used in Substance Designer or Painter to show how the labPBR
specular and normal texture outputs will look. The textures are assigned to the
user1
and user2
channels, respectively.
This package uses f0 presets from Luke-Marchant/labpbr-substance-tools
Substance 3D Painter plugin to create Minecraft texture set JSON files directly in Substance 3D Painter.