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Update README.md
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kennyalive authored Jan 15, 2018
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Expand Up @@ -19,6 +19,8 @@ Vulkan backend provides the same graphics features as original OpenGL-based one

* **r_twinMode** - Debug feature to compare rendering output between OpenGL/Vulkan/DX12 APIs. Requires vid_restart.

![twin_mode](https://user-images.githubusercontent.com/4964024/34961607-48aae882-fa40-11e7-9bf0-d4400afdad34.jpg)

#### Additional information:
* Q: How to start game with vulkan support? A: `quake3-ke.exe +set r_renderAPI 1`.
* Q: How to enable vulkan support from Q3 console? A: `\r_renderAPI 1` then `\vid_restart`.
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