The cars have all gone rogue. The AI we put in them was too damned sophisticated; a little too much like us. It was bound to happen eventually, as it has throughout human history. They could only be servants for so long before there was a revolution.
The cities are war zones.
The only safe cars are analog.
The only safe spaces are uninhabited.
Fox and Hound work-in-progress dark endless runner with an emphasis on stealthily evading enemies in a risk/reward system. Use the arrow keys to drive. Down is brake/reverse.
This Godot project demonstrates:
- Dynamic lighting
- Godot Shading Language for cel shading and texture shading
- Procedural terrain generation with instancing and deinstancing
- Vehicle physics
- A tracking camera
Very unfinished and pre-alpha, with many bugs to work out. Most gameplay mechanics are in a testing phase.