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Scene overlays for manipulating Sprite Resolver's category and label.
Fixed
Fixed an issue where undoing vertex painting results in a displaced mesh. (case DANB-334)
Fixed an issue where "System.ArgumentException" thrown when opening sprite Prefab with Script. (DANB-335)
Fixed an issue where IKEditorManager updates even when there are no active IK Manager 2Ds in the Scene. (case DANB-348)
Fixed SpriteResolver does not animation with animation clip when upgrading from 2020.3. (case DANB-375)
Fixed an issue where IKGizmos will throw an exception in the editor when IKSolver has an unassigned Solver in its list. (case DANB-373)
Fixed IMGUIContainer:ProcessEvent error occurs when selecting a PSD embedded SpriteLibraryAsset as a Main Library of another Sprite Library Asset. (case DANB-379)
Fixed Sprite Resolver inspector not updating its previews when the category is set externally to 'No Category'. (case DANB-390)
Added
Ability to change Sprite Skin's root transform and bone transforms from a script.
Added
Ability to reset Sprite Skin's bind pose by script.