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10.1.4

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@Needle-Mirror-Bot Needle-Mirror-Bot released this 25 Oct 10:06

[10.1.4] - 2024-10-07

Fixed

  • Animation Preview window sometimes does not display deformed Sprites. (DANB-705)
  • Sprite Resolver missing sprite previews when dealing with large number of entries. (DANB-714)
  • Misaligned label previews in Sprite Resolver's inspector. (DANB-722)
  • Sprite Resolver component not updated after Sprite Library Asset has been modified. (DANB-727)
  • Sprite Skin breaks in the animation preview window after sprite swap. (DANB-743)
  • IK gizmos are displayed in the SceneView when IKManager2D is active in Animation Preview window. (DANB-738)
  • IK solvers are misaligned when bones have different depths. (DANB-753)
  • Rendering issues with SRP Batching and Sprite mask. (DANB-760)
  • Unable to drag sprites into empty rows of the Sprite Library Editor. (DANB-749)
  • Sprite Skin deformation systems have outdated data after sprite swap. (DANB-766)
  • Setting incorrect computer buffer size. (DANB-768)
  • Reenable editor tests.
  • Bone buffer binding issues.
  • Sprite changed callback listeners.