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Changing Atlas Texture

Lea Hayes edited this page Oct 3, 2017 · 2 revisions

Home | Tilesets | Working with Tilesets

Atlas texture of a tileset can be changed using the tileset designer. It is recommended to change the atlas texture using the designer interface since tileset metrics often need to be recalculated.

Steps

  1. Select tileset using Brush palette and select menu command img/context-button.png | Show in Designer....

  2. Select Modify Tileset tab.

  3. Adjust atlas texture and other properties as needed.

  4. Click Apply Changes.


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Related Topics:

  • Default Tileset Procedural Setting
    Tilesets define whether their brushes will be primarily procedural or non-procedural. The value of this setting is usually inherited by brushes, though can be overridden on a per brush basis where necessary.

  • Showing Tileset in Designer
    Designer for active tileset can be accessed via the tileset context menu in brush palette.

  • Tileset Modify Tileset Tab
    Allows you to modify to existing tilesets. In the case of autotile tilesets it is also possible to regenerate the atlas texture from the input autotile artwork.

Source: topics/Changing-Atlas-Texture.md

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