-
Notifications
You must be signed in to change notification settings - Fork 11
Locating Atlas Material
Lea Hayes edited this page Oct 3, 2017
·
2 revisions
Home | Tilesets | Working with Tilesets
The atlas material that is automatically created for a tileset can be located easily using the tileset designer. This is useful when you would like to change shader or customize the material.
Select menu command | Reveal Material.
Material asset should then be selected and highlighted in Project window.
Ensure that brush palette is shown ( | Editor Windows | Brushes).
-
Choose tileset.
-
Select menu command img/context-button.png | Reveal Material.
Material asset should then be selected and highlighted in Project window.
Copyright © Rotorz Limited. All rights reserved.