-
Notifications
You must be signed in to change notification settings - Fork 9
Issues: mc-imperial/shader-compiler-bugs
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
WebGL shader causes HTC One M7 device restart
htc-one-m7
system-instability
won't-fix
#82
opened Jul 19, 2017 by
paulthomson
Safari render glitch
apple-rMBP13-mid-2014-safari
potential-information-leak
reported
#81
opened Jul 19, 2017 by
paulthomson
Unreachable control flow causes shader not to render
amd-r9-fury-windows
bad-image
confirmed
duplicate
#79
opened Jul 19, 2017 by
0152la
WebGL shader running on Intel Mesa causes machine freeze
intel-i7-2600-archlinux-mesa13
reported
system-instability
#67
opened Mar 22, 2017 by
0152la
ANGLE gives error about possible divide by zero at the Direct3D level
angle
compile-error
confirmed
#66
opened Mar 21, 2017 by
afd
ANGLE gives hard-to-understand error about an invalid subscript
angle
compile-error
confirmed
#65
opened Mar 21, 2017 by
afd
ANGLE gives hard-to-understand error about control paths
angle
compile-error
confirmed
#64
opened Mar 21, 2017 by
afd
Intel compiler front-end does not accept valid code
compile-error
intel-hd-graphics-520-windows
unreported
#60
opened Mar 7, 2017 by
afd
Multiplication by unit vector and addition with 0 vector leads to blue image
bad-image
reported
samsung-galaxy-s6
#54
opened Dec 15, 2016 by
paulthomson
Adding unreachable break and unreachable continue causes different, darker image
bad-image
confirmed
nexus-player
#49
opened Dec 14, 2016 by
paulthomson
GLSL shader causes bluescreen in Windows when rendered via LibGDX
intel-hd-graphics-520-windows
reported
system-instability
#45
opened Dec 14, 2016 by
afd
Adding zero to vector causes black image to be rendered
bad-image
intel-hd-graphics-520-windows
reported
#41
opened Dec 7, 2016 by
afd
vec
literals as statements cause compile errors
compile-error
iphone-se-webgl
reported
#38
opened Dec 2, 2016 by
paulthomson
The usual AMD pattern, but with a ternary operator
amd-r9-fury-windows
bad-image
unreported
#35
opened Dec 1, 2016 by
0152la
Surrounding some code with a one-iteration loop leads to image change
amd-r9-fury-webgl
bad-image
unreported
#33
opened Dec 1, 2016 by
0152la
Metamorphic transformation leads to X server instability
amd-r7-ubuntu-16.04
system-instability
unreported
#30
opened Nov 28, 2016 by
0152la
Adding unreachable code leads to image being rendered incorrectly
amd-r7-ubuntu-16.04
bad-image
reported
#11
opened Nov 24, 2016 by
0152la
Adding unreachable code and empty for statements leads to image corruption
amd-r9-fury-windows
bad-image
unreported
#10
opened Nov 24, 2016 by
0152la
Produces a (presumably) transparent image
amd-r9-fury-windows
bad-image
confirmed
#7
opened Nov 23, 2016 by
0152la
Previous Next
ProTip!
Find all open issues with in progress development work with linked:pr.