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Skip intro and splash
coming in next release
Patch request
A request for implementation an unofficial patch/feature to the base game
#82
opened Sep 12, 2024 by
MaKiPL
ITA: Fix draw magic text
coming in next release
Patch request
A request for implementation an unofficial patch/feature to the base game
#80
opened Aug 31, 2024 by
MaKiPL
InjectMonsterAtlasResolution - not so dynamic at all + uses const addresses, so unusable for JP
BUG REPORT
Reporting bug or instability
coming in next release
#79
opened Aug 27, 2024 by
MaKiPL
1 of 2 tasks
Worldmap texture upscale use low-res distant texture when in Balamb vehicle
BUG REPORT
Reporting bug or instability
#77
opened Aug 21, 2024 by
MaKiPL
DDS without PNG counterpart produce sound issues
BUG REPORT
Reporting bug or instability
#74
opened Apr 29, 2024 by
MaKiPL
Add feature to completely disable any texture filtering (LINEAR_PATCH takes care only for additional ones, while the core ones are hardcoded)
enhancement
New feature or request
#71
opened Jul 27, 2023 by
Arthandas
2x,3x..Nx speed support
Patch request
A request for implementation an unofficial patch/feature to the base game
#60
opened Oct 25, 2022 by
MaKiPL
Load .map files not from FS
long-term
Long term means only workaround solution is provided as real issue cannot be located so far
Patch request
A request for implementation an unofficial patch/feature to the base game
#46
opened Jul 5, 2021 by
MaKiPL
[fields] The palette numbers don't match OpenVIII. And they seem to all be even numbers.
BUG REPORT
Reporting bug or instability
#44
opened Jun 28, 2021 by
Sebanisu
world textures- vehicles and characters are not HD
long-term
Long term means only workaround solution is provided as real issue cannot be located so far
Patch request
A request for implementation an unofficial patch/feature to the base game
#23
opened Feb 4, 2020 by
MaKiPL
ProTip!
What’s not been updated in a month: updated:<2024-12-20.